Matthew Trentacoste

Contact

PhD Student
Computer Science Department
University of British Columbia
Contact
mmt@cs.ubc.ca
+1 (604) 827-3979
Office
X709 - 2366 Main Mall
ICICS/CS Building
Research Engineer
Dolby Canada
Contact
matt.trentacoste@dolby.com
http://dolby.com
+1 (604) 228-4624
Office
2985 Virtual Way
Building 3, Suite 150
Vancouver BC, V5M 4X7
Canada

Biography

Matthew Trentacoste is a doctoral student in Computer Science at University of British Columbia. I'm advised by Wolfgang Heidrich, and a member of the Imager Lab. I am also a software developer at Dolby, makers of high dynamic range displays.

My Masters degree was also in Computer Science at the University of British Columbia, co-supervised by Wolfgang Heidrich and Lorne Whitehead. I completed my undergraduate education at Carnegie Mellon University, graduating in 2003 with a degree in Computer Science and minor in Mathematical Sciences. My senior thesis research was advised by Doug James.

My partial curriculum vitae.

While this page focuses on my research activities, fear not, I have other sites:

Research Interests

My research primarily lies in computer graphics with some additional aspects of computer vision and video engineering addressing the challenges of image acquisition and display. My current research has focused on interactive processing of video for display on high dynamic range displays, photometrically accurate image display, and new methods of image acquisition.

Projects

ldr2hdr Ldr2Hdr
We describe a method for boosting the dynamic range of legacy video and photographs for viewing on high dynamic range displays. Our emphasis is on real-time processing of video streams, robustness, and dealing with a wide range of content without user adjusted parameters.
photometric processing Photometric Image Processing for HDR Displays
We present several methods of rendering images to this new class of devices for reproducing photometrically accurate images, and derive a series of methods for efficiently displaying images, optimized for different criteria and evaluate them in a perceptual framework.
hdr displays HDR Display Systems
In this project we developed two alternative designs for HDR display systems. We have built prototypes of both, and discuss both the optical design and software issues such as display calibration and rendering HDR images on both displays.
active lighting Active Lighting
A method for actively controlling the illumination in a room so that it is consistent with a virtual world. In combination with a high dynamic range display, the system produces both uniform and directional illumination at intensity levels covering a wide range of real-world environments.

Publications

Thesis

Papers

Tutorials

Patents

Sketches